Talk:Gaming

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[edit] Outcomes

Explore & Experience Games
I'd like to have participants have a chunk of time to explore the variety of genres of gaming as well as to have them experience a multiplayer game via a LAN. Possibly using Quake. --Brian C. Smith 12:13, 4 April 2008 (EDT)
Exposure 2 Genres
Provide opportunities
Who is the Gamer Generation?
Connection between Games, Learning, & Social Activism
Engagement Factor
Opportunities to fail forward, Concept of Flow
Gamer Type
What type of student will be engaged by gaming? How do we create opportunities for all students to push themselves in objective driven problems?